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Liminal Living

A cosy co-op extraction game set in the Backrooms.

The Liminal Living title screen, showing a warmly lit miniature living room.
Role
Solo developer at RetroDev Games
Year
2026
Built with
  • three.js
  • React
  • JavaScript
  • Electron

About

Players live on a small patch of floor deep inside the Backrooms.

They explore the endless yellow rooms, carry items home and sell them to improve their base.

Items are worth more the further they travel into the Backrooms.

Their sanity drains faster out there too.

I am building the single-player game first. Co-op will follow.

What I did

  • Designed the game and built it on my own.
  • Wrote a lighting system that bakes light on the GPU for each new layout.
  • Built a generator that rebuilds the Backrooms each in-game day without pausing the game.

Status

  • The single-player build is playable.
  • The game is packaged as a desktop app for Steam.